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  1. WowModelViewer
  2. WMV-428

Animation frame slider update issues when switching animations

    Details

    • Type: Bug
    • Status: Resolved
    • Priority: Minor
    • Resolution: Fixed
    • Affects Version/s: None
    • Fix Version/s: 0.9.0.rc2
    • Component/s: None
    • Labels:
      None
    • Platform:
      Windows 10
    • Platform type:
      64 bits

      Description

      When you load a model, move the animation frame slider to a different position, then select a new animation, the slider label fails to update. It displays the same frame value as before, even if that value is larger than the maximum frame number of the animation.

      The second issue is that when you switch animations (of the same model) the maximum frame size is being set 1 frame too large. E.g. load a model, check the maximum frame size of the current animation, switch to a different animation then back to the first. When you check the maximum frame size again it's one frame too large compared to when it initially loaded.

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            • Assignee:
              Wain Wain
              Reporter:
              Wain Wain
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              Dates

              • Created:
                Updated:
                Resolved: