Details

    • Type: Improvement
    • Status: Resolved
    • Priority: Major
    • Resolution: Fixed
    • Affects Version/s: None
    • Fix Version/s: 0.9.0
    • Component/s: None
    • Labels:
      None
    • Platform:
      Windows 10
    • Platform type:
      64 bits

      Description

      Weapons that are held in the hand are sometimes displayed incorrectly.

      Currently WMV handles this by rotating fist weapons and glaives by 180^o^ when they're in the left hand. This looks ok for symmaetrical weapons but for asymmetrical weapons they appear backwards. Instead they need to be mirrored / reflected / flipped in the z-axis.

      And the factor that determines if a weapon should be flipped is 'Flags' column of ItemDisplayInfo. If flags & 0x100 then the weapon should be mirrored in the left hand.

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            • Assignee:
              Wain Wain
              Reporter:
              Wain Wain
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              Dates

              • Created:
                Updated:
                Resolved: